(precision-aim)Īnyway, Arsians what do you think? Should all console shooters aspire to Goldeneye's control scheme? And for the kb/mouse people that have played Goldeneye: How close does it come to kb/m quality? (For you)ĭid we play the same game? I never had a N64, but when I played golden eye with friends I always sucked. The ability to aim the gun/guns independently of the camera was what did it for me. So far I've only gotten responses to the kb/m one.
Note: keep in mind there are TWO questions asked here. come to kb/m quality in your view/experience? (About as much as they would be with a mouse.)Īnyway, Arsians what do you think? Should all console shooters aspire to Goldeneye's control scheme? And for the kb/mouse people that have played Goldeneye: How close does G.E. (precision-aim) Headshots were quite common for me. I thought that the aiming system in Goldeneye was JUST reaching parity with the speed and accuracy of a kbm/mouse combo. Goldeneye was one of the few games I have not heard ONE kbm/mouse fan complain about.
Why have other games not mimicked this control setup? The only thing I thought it lacked was a secondary trigger so the guns could be fired individually. To my memory, it was the best control system for a shooter ever made.